Rumors of an Apple augmented reality headset (Apple’s AR glasses) have been around for quite a long time, however in the last scarcely any weeks speculation has quickly started to increase, alongside suggestions that the product could be shown off as early as this year, and may even ship as early as one year from now.
From one viewpoint, maintaining skepticism is still solid. In spite of the fact that Apple has had its share of product leaks throughout the years, it’s still an organization that plays things extremely close to its chest especially with regards to prototype hardware. (Unsurprisingly, after the infamous incident where a pre-release iPhone 4 was left in a bar nearly 10 years back, it’s been additional cautious.)
In any case, the sheer number of rumors and measure of speculation is probably based on something, so it is anything but an awful time to investigate what a couple of Apple smart glasses could be, and the challenges that they need to survive.
Be that as it may, every last bit of it has seemed lacking. Because, in a general sense, when you’re using an iPhone or iPad to peer into a virtual environment, it resembles peeking through the windows of a fancy house hardly the kind of immersion that you are aiming for when you are pitching something as an improvement on reality.
Apple’s been talking up augmented reality for what looks like forever, with Tim Cook frequently calling it out as a selected area of interest. What looks like hours of interminable AR demos have graced the stage at Apple events, with individuals pointing iPads and iPhones at blank tables to point out how they will interact with virtual objects. What’s more, the organization recently revealed the new iPad Pro, its first device with LIDAR, which is a technology that has a great deal of potential for AR.
Thus the potential of a device you wear on your face, where you don’t need to hold up a rectangle to see the melding of the real world and the digital. It certainly seems like precisely what an organization like Apple would work, after this time of laying the groundwork. Be that as it may, Cupertino’s not the first to attempt it.
On Human Face
Real, compelling AR devices are, on the off chance that not exactly the Holy Grail, at that point in any event one of those products that tech companies have been trying to nail for quite a long time. Google Glass was the most prominent model when it propelled in 2013 and keeping in mind that it garnered a ton of consideration, it never really got on with the public.
In some cases, it even earned a negative reputation, as its built-in camera raised numerous privacy concerns. Since at that point, companies from Microsoft to Snapchat have taken a stab at smart glasses or head-mounted displays, with varying levels of commitment and success.
Be that as it may, Apple’s no stranger to entering markets late. It gets the advantage of seeing where those earlier projects have misstepped, which is one reason I’m guessing that we haven’t heard, say, specific rumors about outward-facing cameras in the Apple glasses. As with the Apple Watch, iPhone, iPod, and even the Mac, Apple is no uncertainty biding its time to produce an exceptionally polished product that will seem like the natural expression of such a technology.
Another key factor that has harmed the appropriation of previous smart glasses is something tech isn’t always great at style. All things considered, smart glasses must be something that you choose to wear on your face, not a piece of tech that can be covered up under a sleeve or tucked into a pocket.
In any case, Apple has always focused on making its devices excellent, and, with the Apple Watch, it spent some vitality into trying to make them fashionable as well. Apple glasses are going to need to take that thought and put it at the forefront.
Looks and potential pitfalls aside, one central issue remains: what precisely is this device for?
Apple showed off a lot of things that augmented reality can do, from letting you play games that interact with the real world to apps that permit you to, say, measure a person’s movement to assist them with creating an injury. That is a tremendous scope of applications, and it certainly speaks to the potential of AR.
Be that as it may, gossip has it that the glasses will at first go about as a satellite device, much like early versions of the Apple Watch, which makes the smartwatch an able precedent to look toward. What’s required with AR is a narrowing of focus, the same way that the Apple Watch at first endeavored to be everything to everybody, except discovered more purchase once it wound up primarily dealing with fitness and notification.
As with the Apple Watch, I feel unobtrusiveness may be a key part of the device. I can’t think of anything worse than a barrage of notifications floating before my eyes. Mapping and directions have always seemed a natural fit for AR, especially with Apple’s recent re-building of its maps infrastructure, however in the current world environment, it may not be as compelling a use case as it used to be.
In any case, it comes down to vision on the off chance that you’ll pardon the expression. One thing Apple stresses at whatever point it introduces another device or feature is the story of that technology. It helps transform something from a gadget into something that we look and say “Gracious, that is what it’s for.” So while we may think we realize what Apple’s AR glasses are for, we’re still missing the entire story.